Gameplay
Pitch

This game is a puzzle game. You are playing a teen and need to colour the tiles of the dance floor correctly.
Context

This game was made with a team consisting of 8 people and is a 2nd year school project.
My Tasks
Lead

I was Lead Programmer on this project
Gameplay
Level Grid :

- We decided to use our own grid, I created it​​​​​​​

Movement :

- Used by the player and the dancers
Special Tiles :

- Changing Colour Tile
- Changing Dancer Direction Tile
- Weak Tile
Undo :

- Made sure it takes into account everything that happened during a "turn" (player + dancers movement as well as tile modifications)
Tool
Level Creation Tool 
(Video in French, can use English auto-subtitles)
Grid Setup :

- Height & Width
- Origin's position in world
- Cell Size
Selecting a tile
Selecting a tile
Changing selected tile informations
Changing selected tile informations
Toolbar : Selection Tool

- Selecting a tile (first) : shows tile informations
- Changing selected tile informations (second)
Toolbar : Selecting Tile Type & Placing Tile Tool :

- Blocked tile (first)
- Changing colour tile (second) : can choose the colour applied to the player or dancer walking on it
- Changing dancer direction tile (third) : change the direction in which the dancer is going when he walk on this tile
Place "changing colour tile" : you can choose the colour
Place "changing colour tile" : you can choose the colour
Placing "changing dancer direction tile" : you can choose the new direction
Placing "changing dancer direction tile" : you can choose the new direction
Setting player starting position and colour
Setting player starting position and colour
Setting dancers starting positions and colours
Setting dancers starting positions and colours
Toolbar : Setting Player/Dancers Starting Position and Colour Tool :

- Setting player starting position and colour (first)
- Setting dancers starting positions and colours (second)
Handles :

- Grid Origin (Purple)
-  Player Starting Position (Red)
- Dancers Starting Position (Green)
Colour objectives, according to colours in level
Colour objectives, according to colours in level
Amount of moves objectives
Amount of moves objectives
Objectives :

- Amount of tiles to colour for each colour that exist in the level (first)
- Amount of moves to get 1, 2 or 3 stars (second)
Save & Load 
Save
Save
Load
Load
TechArt
Player Hair Colour :

- Changes to match player's colour
FX's
Moving Spotlights
Ambiance Colour :

- Changes over time
Links

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