Gameplay
Pitch

This game is an adventure/thriller game. You play a robot that is trying to escape a compound but is hunted by a monster. He needs to stay in the light to avoid the monster and can use his drone to help him.
Context

This game was made with a team consisting of 6 people for the Ludum Dare 54.
My Tasks
Lead

I was Lead Programmer on this project
Gameplay
Player :

- Look
- Movement
- Player Light
Drone :

- Normal Throw
- Flash Throw
- Get Drone Back​​​​​​​
Light Detectors :

- They charge when under the light of the drone 
- Activate a gameplay element when fully charged​​​​​​​
The light detector is at the end of the corridor.
The light detector is at the end of the corridor.
Links

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