Gameplay
Pitch
This game is an adventure/thriller game. You play a robot that is trying to escape a compound but is hunted by a monster. He needs to stay in the light to avoid the monster and can use his drone to help him.
Context
This game was made with a team consisting of 6 people for the Ludum Dare 54.
My Tasks
Lead
I was Lead Programmer on this project
Gameplay
Player :
- Look
- Movement
- Player Light



Drone :
- Normal Throw
- Flash Throw
- Get Drone Back
Light Detectors :
- They charge when under the light of the drone
- Activate a gameplay element when fully charged

The light detector is at the end of the corridor.
Links